Campaigns can also be unlocked via options
Fixed a number of inconsistencies when using custom retro or faction models.Corrected reversed sound effects for the Siege Tank’s siege/unsiege abilities.Updated Raynor’s rifle attack to use the classic sound effect when enabled.Updated lighting for many character portraits.Fixed animation issues with the Hydralisk to Lurker morph.Updated ragdoll corpse behavior so that they take longer to decay.Added non-ragdoll deaths for players with low graphic settings.Fixed an issue that caused duplicate death sound effects for certain units.Fixed and updated several unit death and attack animations.Updated many faction custom models, particularly for Sons of Korhal, Khalai & Nerazim Protoss, Renegade Zerg.Updated selection of retro models with many unit and building model updates.
Fixed Battlecruiser ground attack projectile speed to match its anti-air attack.Fixed lighting issue on maps following SC:Remastered interludes.Fixed an issue where Episode 1: Rebel Yell mission progress was not saved past a certain point if the Hidden Missions option was disabled.Fixed Tassadar’s Psi Storm so that the damage will no longer stack with High Templar Psi Storm.Fixed an issue where certain maps would fail to load when original cinematics were disabled.Fixed Retro Science Vessel selection issues.Fixed an issue where the Gantrithor could build more than 8 Interceptors.Fixed missing red dot indicator of an incoming enemy nuke.Fixed missing Cancel button on Nexus command card.Fixed Dark Swarm so its effects are properly applied to all units under it.Fixed various incorrect player name tags and faction assignments.Fixed an issue with AI attacks where units being dropped in by transports would idle.Fixed broken AI script for building Scarabs and Interceptors that resulted in idle enemy attack waves.Firebat attack range set to 1.5, down from 2 (note: this can be considered a slight buff as the aoe is more likely to hit multiple targets when attacking from max range).Updated Hallucination ability to more closely emulate its original behavior by allowing it to be used on additional proper targets and adding a unique death animation for hallucinations.Updated Recall ability to more closely emulate its original behavior by allowing other player-controlled race units to be recalled also.Updated Scarab pathfinding to restrict them from going up and down ledges.Updated Spider Mines to more closely emulate their original behavior by triggering on, but not outright revealing, cloaked units.Updated Dark Swarm ability to more closely emulate its original behavior by allowing area of effect damage to still hit through it.New option: Installation Map Third Person Mode - the option to play T04 and Z05 in third person is now in the menu instead of a prompt at map start.
New option: Hide Unit Kill Count When Zero - hides units' kill counts until they have at least one kill.New option: Micro Map Camera Zoomed In - the slightly zoomed in camera in installation missions can now be set to default.New option: Burning Wreckage - occasionally creates temporary visual effects when structures or vehicles are destroyed.New option: Extra Dialogue - the included extra dialogue that was cut from the original game can now be disabled.New option: Hero Name Plates - includes distinct health bars on top of hero units.